Contents Swipe to archive in the Gmail app Swipe to delete in the Gmail app Customize swipe gestures in the Gmail app How to swipe to archive in the Gmail app? By default, the Gmail app allows you to rapidly archive or delete...
Mouse gestures in Gmail
In my recent tutorials, I have been explaining how to build more complex UI/UX patterns into Ionic applications with the Ionic Animations API and the improved gesture support in Ionic 5. I often keep a look out for impressive gestures or animations whether they are in traditional "native" mobile applications, or just a designers concept, and see if I can implement something the same or similar in Ionic.
My goal is to help dispel the perception that interesting interactions and animations are for the realm of native mobile applications that use native UI controls, as opposed to Ionic applications which use a web view to power the UI (which I think is actually one of Ionic's greatest advantages). With a bit of knowledge about how to go about designing complex gestures and animations in a web environment, we can often create results that are indistinguishable from a native user interface.
We have set up all of the imports that we need for this component, which includes what is required for creating gestures and using the Ionic Animations API. If you are using Angular, keep in mind that you can import the GestureController from @ionic/angular and use that instead of createAnimation.
This gesture is almost identical to the one we created in the Tinder card tutorial, so if you would like some more elaboration I would recommend giving that tutorial a read. The basic idea is that we translate the element in the X direction for whatever the deltaX value of the gesture is. The deltaX value represents how far in the horizontal direction the users finger/mouse/whatever has moved from the origin point of the gesture. If we use transform: translate to move our element the same amount as the deltaX then it will follow the users input on the screen. We also use the onEnd method once the gesture has been completed to determine if the gesture was swiped far enough to trigger a delete/archive (i.e. was the final deltaX value above 150?). If it was swiped far enough, then we automatically animate the item all of the way off of the screen by setting the translate value on the X-axis to the windowWidth value.
Click the check box next to the name of a gesture to deselect it. The gesture is now disabled. When you are finished removing gestures, click the red circle at the top of the Trackpad settings window to close it.
When PCs first hit the market for consumers, the computer mouse was simple and had limited functions. Today, there are numerous models of computer mouse and trackball designs to fit every computing style. This guide will give you an overview of the various types of computer mice and their chief benefits to a user.
A wired mouse connects directly to your desktop or laptop, usually through a USB port, and transmits information via the cord. The cord connection provides several key advantages. For starters, wired mice provide fast response times, as the data is transmitted directly through the cable. They also tend to be more accurate than other designs. This can make wired mice models great for gamers, digital artists and other users who rely on high accuracy.
Wireless mice transmit radio signals to a receiver connected to your computer. The computer accepts the signal and decodes how the cursor was moved or what buttons were clicked. While the freedom or range with wireless models is convenient, there are some drawbacks. The decoding process, for instance, means that a wireless mouse is generally not as responsive to gestures as a wired mouse. Gamers in particular might find the lag frustrating. That said, there are specific wireless mice designed for gaming that address the latency issue in their design and have quicker response times. For most users, however, the lag or lost accuracy with a wireless model will be negligible.
Wireless mouse designs and Bluetooth mouse designs tend to look very similar, as neither need a wired connection to operate. Most wireless mice models use a dongle that connects to your PC, and the mouse communicates back and forth in that manner. A Bluetooth mouse, however, utilizes an internal Bluetooth connection on your PC, allowing you to connect the mouse to multiple devices at a time.
Keep in mind, however, that not all devices have Bluetooth connections. If your computer does not have an internal Bluetooth receiver, you can get USB receiver that can be plugged into your computer to use with your Bluetooth mouse and other Bluetooth devices.
Average users may only notice a few key differences between wired and wireless types of mice. While a wired mouse is powered by the connection to the PC, a wireless mouse usually requires charging or batteries to operate. But wireless mice also offer greater freedom and connectivity from across rooms and can often work on surfaces other than mouse pads, making them ideal for presentations or when you need to stand away from the screen but have control over the display.
A trackball mouse looks a lot like an upside-down mouse. These mice feature a ball with sensors that move the cursor on the screen when the ball is moved with your thumb. A trackball generally requires less effort to move around than a wired or wireless mouse while also allowing for easier scrolling. That said, a mouse generally gives you more freedom of movement and faster response time, which makes non-trackball styles better for gaming and computing activities that require heavy mouse use.
Whether wired or wireless, an optical mouse and laser mouse are very much alike in design but have one key difference. While optical mice use infrared LED light to bounce off surfaces to track movement, laser mice utilize an LED outside the visible spectrum and appears to have no light at all. Both types perform well, but laser mice models tend to have a bit more accuracy. Either way, both mouse types are excellent choices for standard PC duties.
A USB mouse is one of the most common types of computer mice and has been a part of computer peripherals since the USB Standard was set in 1996. USB computer mice may be wired or wireless. The wired mouse plugs into a USB slot on your PC, while a wireless mouse usually has a transmitter that plugs into the USB slot and communicates with the mouse. These are good standard mice for all PC activities.
A vertical mouse is an ergonomic design that places the wrist in a "handshake" position rather than flat against a desk. This reduces the pressure on the underside of the wrist and the internal rotation of the shoulders. The unique design can take some getting used to, but it may help reduce the chance of muscular stress-related conditions like carpal tunnel.
Gaming mice are available in both wired and wireless designs and may include additional features beyond standard models to improve your gaming experience. In general, these mice models are designed to do everything a normal mouse can do while offering higher accuracy, less latency, and more ergonomic designs.
Other key features that can be found with gaming mice are the inclusion of more buttons (which may be programmable for unique in-game use), flashy designs, DPI control, and customizable drivers that can be tailored to your specific gaming needs. Some gaming mouse models even have adjustable weights, which can make a difference when making repeated movements with your mouse over long gaming sessions. And, of course, you can still use your gaming mouse for non-gaming day-to-day activities as well.
There are many types of computer mouse and trackball designs on the market today. From mice designed with ergonomics in mind to lightning-fast gaming mice and standard USB mice for daily computing activities, there is a mouse to fit your needs. Consider the types of daily tasks you do to narrow down the best mouse for your own computing needs.
Dont know where from this problem comes. but we can have an alternative solution to that. Depending on the drivers for your mouse, you could set ctrl-scroll as a "shortcut" to actually do nothing - essentially capturing the combination and throwing it away. Some drivers will even let you specify this for only within a certain application, at which point you'd specify chrome.
It looks like the zooming issue is related to mouse scrolling freeware. I took a look at a tool I run called "WizMouse." The purpose of these tools is to allow scrolling windows without focusing on them. Settings can be changed in these to fix the problem.
In addition to using a touchscreen, people can also gesture using devices such as a trackpad, mouse, remote, or game controller. For example, people can use a trackpad to interact with their iPad or Mac, and they can use a game controller to interact with iPhone, iPad, Mac, and Apple TV. For guidance incorporating input from these devices, see Pointing devices, Remotes, and Game controllers.
Handle gestures as responsively as possible. Gestures enhance the experience of direct manipulation and provide immediate live feedback. As people perform a gesture in your app, provide feedback that helps them predict its results and, if necessary, communicates the extent and type of movement required to complete the action.
Avoid interfering with systemwide screen-edge gestures. Depending on the device, screen-edge gestures can provide access to the Home Screen, App Switcher, Notification Center, Control Center, and Dock. People rely on these gestures to work in every app. In rare cases, an immersive app like a game might require custom screen-edge gestures that take priority over the system's gestures. In this rare scenario, the game can use a behavior called edge protect in which the first swipe invokes the app-specific gesture and a second swipe invokes the system gesture. If you must enable custom screen-edge gestures, use edge protect sparingly, because people must perform a second gesture before they can access the system-level actions. For developer guidance, see the preferredScreenEdgesDeferringSystemGestures property of UIViewController. 2ff7e9595c
Comments